Job Role

Character Artist Level 2

Join Date

8 Nov 2021

Three words to describe DTG

Employees come frst!

Hey! I'm Florence

As a character artist, my job involves anything to do with people and animals in our games using Photoshop, Substance, Maya, Zbrush and Unreal Engine 4. My job is not one-dimensional by any means!

Bassmaster is really fun to work on, I get a lot of creative freedom and every idea is valid, I feel like we get a lot of control over the game we're making. 

I love the team and I love working remotely, there's a real active effort from the company to be welcoming and keep you engaged. Often we compromise our lives around work, but since I started here that's just not a thing, I'm really living my life better since I joined!